Magic Drummer

Magic Drummers are the first of the support-style units. They have no attack at all and only serve to boost the morale of the other troops. Each turn, the Drummer casts Inspire onto another troop, instantly raising that troop's morale to max allowing it to cast its skill attack. Drummers have moderate defense against all forms of attack and can serve as "meat shields" to protect units behind. For this reason, they are best suited as 1st row defenders, while complimenting the attack power of the other units. Note that the skill, Inspire, does not have a level and cannot be raised. It is worth mentioning that, since the Drummers have no attack, their attack stat is completely irrelevent and its only possible purpose would be if that Hero were used in the Knight's Tournament.

NOTE: The Inspire may not always boost the morale of the troops, especially when the drummer level is lower than the level of the other units. The unit to be inspired is chosen randomly.


Salamander Drummer

Salamander Drummer
Defense Special

Mist Marsh 3

Dragon Island

Moon Island

55 Diamonds

Holiday Events

Enchantments take a varied amount of Enchantment Cards depending on the level of your Hero. The higher your Heroe's level, the more cards you will need.

Note: The Magic Drummer has no Offensive Enchantment since he cannot attack.

Pages in category "Magic Drummer"

The following 2 pages are in this category, out of 2 total.