Assassins are intended to be the more agile, skill-driven Infantry. They have the inate ability to counterattack after being hit by any melee attack. The problem lies in their relatively low attack making them somewhat weak as an offensive unit. Their defense isn't amazing either. One possible use for the Assassin could be to place them in the front row (position #1, #2, or #3) when your squad is on defense (garrison or Gold Mine protection). The Assassin will then get the 1st attack, followed by getting hit by their target (presumably in the front row opposite them), which will be a weakened hit ... only to counterattack that target again. This, however, is about the only situation where an Assassin can be advantageous over the other Infantry options. Their skill, Shadow Destruct, is somewhat vague in its description and it is still unclear what exactly it does. It does perform a basic impact attack, however any special effect is hidden. It is speculated that this attack has a slight chance to instantly kill the target regardless of the target's troop count, however this is unconfirmed.


Ghostly Assassin Demonic Assassin Mimic
Ghostly Assassin
Demonic Assassin
Attack Defense Special

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Enchantments take a varied amount of Enchantment Cards depending on the level of your Hero. The higher your Heroe's level, the more cards you will need.

Pages in category "Assassin"

The following 2 pages are in this category, out of 2 total.