|Legendary Infantry | Legendary Spearmen | Legendary Cavalry | Legendary Magi | Legendary Marksmen|
As the god of war, he was an aggressive warrior. Once he hears the sound of war drums or the smell of blood, he would become excited and drunk with battle fervor. He is intimidating, agile, tireless, and strong. He went to the battlefield followed by his sons; terror, tremble, panic, and fear.
Ares - Chaotic battles without principle distance people away from this god of war.
Class: Heavy InfantryEdit
Armored veteran units with a high survival rate and good hand-to-hand combat, but still vulnerable against cavalry.
Smash a unit for great damage. Also lowers their morale. Smash Cards can be found at Dark Jungle 1.
Heavy Infantry are defensive Infantry units designed to be front-row defenders. Their defense is higher than all other Infantry classes, while they still have adequate attack strength. Suffice to say, they still take increased damage from Cavalry and do increased damage to all forms of Spearmen. They also take increased damage from Magi and reduced damage from Marksmen (meaning they can also serve as back-row defense against Crossbowmen). Their skill, Smash, performs a slightly stronger impact attack while also lowering their target's Morale meter by 1 bar. If the terget's Morale meter is already empty, then it remains empty.